I’ve recently had an issue getting stable frames out of almost any game on my rig. Specs are as follows (Copied from Speccy);
Summary Operating System Windows 11 Pro 64-bit
CPU
Intel Core i5 8600K @ 3.60GHz
Coffee Lake 14nm Technology
RAM
16.0GB Dual-Channel DDR4 @ 1068MHz (15-15-15-36)
Motherboard
ASUSTeK COMPUTER INC. PRIME Z370-A II (LGA1151)
Graphics
OMEN 27i IPS (2560x1440@165Hz)
4095MB NVIDIA GeForce RTX 3060 Ti (MSI)
Storage
2794GB Seagate ST3000DM008-2DM166 (SATA )
931GB SanDisk Ultra 3D NVMe (Unknown (SSD))
465GB Samsung SSD 970 EVO Plus 500GB (Unknown (SSD))
Optical Drives
No optical disk drives detected
Audio
NVIDIA High Definition Audio
What could be causing the issue? I have Windows 11 installed, but I feel like games used to work better on Windows 10. For example, I’ve been playing Spider-Man Remastered, and am struggling to get above 50fps even on DLSS Ultra Performance. Any advice? Is my CPU bottlenecking my GPU? Is my RAM too slow or too little?
I see a HDD in the mix. My son’s gamer PC had issues so we cloned it to SSD and all better. But I don’t expect stable frame rates because what’s going on changes in games so it’s normal for the FPS to jump around. Unless you put a monster system together and then cap the frame rate.