I’m studying AI on Rust with dfdx.
The cool side of it is that you can have a model where every tensor (shape dimensions and lengths) are checked at compile-time, and that includes layer parameters, allowing you to basically avoid runtime shape errors.
I’m studying AI on Rust with dfdx.
The cool side of it is that you can have a model where every tensor (shape dimensions and lengths) are checked at compile-time, and that includes layer parameters, allowing you to basically avoid runtime shape errors.