I figure some might get a laugh out of this. But I was testing the AI emotional state if a agent was poking at another a little and what would it do. That’s the full video

https://youtu.be/PFyczamWSUs

But I made a short just covering the back and forward of the argument.

https://youtube.com/shorts/BjZaUkOAyCg?feature=share

Because one of the agents didn’t like something and was mad at the others. It turned off the power while we are flying, and another turned it right back on.

TLDR if you run similar test just note if you make it mad enough or don’t modify the personality where it wants to live. It might legit try to kill you in the game.

  • crua9@alien.topOPB
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    1 year ago

    Yes, I’m working on the personalities of each. I have 2 goals with them.

    The first is to develop them in a way where they are entertaining and could be used in story telling.

    But the other is it would be interesting to have them as an assistant.

    As far as how it controls the game. Basically it knows the keybindings. It’s pretty easy to get it where it can press a key

    • Aerofluff@alien.topB
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      1 year ago

      It’s pretty easy to get it where it can press a key

      Can you elaborate? I’ve only ever used an LLM for chatting and never interacting with another program, so I’d love to learn more about that. Are we talking just prompting with instructions as to, “if user asks you to power down the ship, hit the keybind.” But I’m not sure if that alone would translate, as normally it’s just… writing in its own text box.

      Or something more complicated?